![de jure kingdoms ck2 de jure kingdoms ck2](https://i.redd.it/zokr7eqiov901.png)
- #DE JURE KINGDOMS CK2 ZIP FILE#
- #DE JURE KINGDOMS CK2 MOD#
- #DE JURE KINGDOMS CK2 PATCH#
- #DE JURE KINGDOMS CK2 FREE#
![de jure kingdoms ck2 de jure kingdoms ck2](https://295402-905923-raikfcquaxqncofqfm.stackpathdns.com//wp-content/uploads/2020/10/ck3-de-jure-drift.jpg)
#DE JURE KINGDOMS CK2 FREE#
We removed Free Infidel Revokation, Protected Inheritance and Investiture laws because we didn't feel it was relevant to the time period of the mod. Title Revokation shows if the King can revoke a title. The King's Peace defines if a vassal can declare war. They instead define the rights of the vassals. They no longer increase levies since that is now the function of the "Obligations". There is also the 'Obligations' row that defines how much each type of vassal should give you in taxes and levies. This can be on either taxation or levies. Now with the 'Emphasis' sliders you are able to set each type of vassal's focus. We were particularly impressed with the slider style laws Project Balance uses and used these to make our own laws. With this patch, de jure colours will be more varied and more easily distinguishable. Other colours were too much alike to each other and especially counties were similar in their colours. A province with a cultural group that isn't your cultural group will get the "Foreign Culture" modifier, giving -33% levy size.Īs we were making this patch, we agreed that the colours of many de jure titles weren't what we wanted to be. A province with a culture that is in your group, but not your culture will get the "Allied Culture" modifier, giving -10% levy size. To balance the amount of levies a bit we also introduced penalties based on culture. This makes it so wars are rarely profitable in the short-term, something that is both logical and historical. You will actually gain very little or even lose money from the upkeep of levies. The increase in the amount of levies also brought another benefit. We have rectified this by multiplying levies received from buildings by 10.
#DE JURE KINGDOMS CK2 MOD#
Historically a greek Polis could raise several thousand troops on its own, but in the mod Antigonus Gonatas (who controls the greater part of Greece) is only able to raise around 1500 troops. One thing that really broke the immersion for us was the amount of levies. These improvements were mainly focused on increasing immersion, usability, as well as balance. I will discuss the issue of changelogs with the team to see if we can bring them back.ĭevDiary 10: General Changes and improvementsĪlthough we are adding the Steppe in 0.1.0, we haven't just focused on the Steppe. I can tell you that the map is now includes the steppes, there are Buddhist events and many things have been rebalanced and tweaked. DK BLC requires all portrait DLC to be toggled on, otherwise you will experience portrait glitches.As for a changelog, I am afraid that due to us switching to a different file managing program, it works a bit differently.
#DE JURE KINGDOMS CK2 ZIP FILE#
zip file and place the contents in folder doesn't exist yet, create it.įor DK BLC, toggle it in the launcher along with DK. If you already have an earlier version of DK, delete it. Mirror 2: !r54VHCjD!yO7Z_O.nI9OzgbR5Z9bI0 Please remove any previous installations of BLC before installing this version! Mirror 2: !L1RRTSBa!0Y6n7K.4vmLGGzd0MmCzAīLC is an optional module to Diadochi Kings that changes portrait graphics.
#DE JURE KINGDOMS CK2 PATCH#
This is a patch to maintain compatibility with the current version of Crusader Kings 2.